Sooo I saw some XYLEM dude named Kai_t4 join the game and he came over to the mainframeee and he said something about the third code I thought it was a joke but I thought it was real... kai said "The third code is all of your user ids combined". I thought he was joking, like I said. but one part of me thought he wasn't lying. because there were 20 people in there (I was lazy), I didn't want to type everyone's user ID. I had to copy and paste ALL of their names and then check ALL of their profiles to type in the code. so, I came up with a loophole. I typed it on an image because I was lazy
What's on your mind?
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We already got the hint for 36????....????0, but how many digits are in the third code?
Original Code:
game.Lighting.Ambient = Color3.new(0.333333, 1, 1)
script.MeltdownStarting:Play()
wait(62)
script.Alarm:Play()
script.MeltdownStarting:Stop()
wait(10)
script.Alarm:Stop()
wait(6)
script.Alarm:Play()
local g = Instance.new("Hint")
g.Parent = game.Workspace
g.Name = 'Warning'
g.Text = "Core temperatures are now exceeding safe levels. Evacuation protocol now in place for. Time with computer core complex."
script.Music1:Play()
wait(2)
g.Text = ""
script.Alarm:Stop()
g.Parent = nil
wait(6)
script.Lockdown:Play()
wait(20)
script.metalexplosion:Play()
script.Shake.Value = true
wait(3)
script.Shake.Value = false
wait(47)
script.EmergencyPowerActivated:Play()
wait(7)
script.CoreExplosionImmiment:Play()
wait(40)
script.rocketsilosan:Play()
g.Parent = game.Workspace
g.Text = "Evacuate to LAUNCH SLIOS !"
wait(10)
g.Text = "ALERT! REACTOR INSTABILITY AND THERMAL RUNAWAY!"
game.Lighting.Brightness = 0
game.Lighting.Ambient = Color3.new(0,0,0)
game.Lighting.OutdoorAmbient = Color3.new(0,0,0)
game.Lighting.GlobalShadows = false
script.PowerDown:Play()
script.Music1:Stop()
script.Music2:Play()
wait(8)
g.Text = ""
g.Parent = nil
wait(4)
g.Parent = game.Workspace
g.Text = "Core temperatures are now exceeding safe levels. Evacuation protocol now in place for. Time with computer core complex."
wait(7)
g.Parent = nil
g.Text = ""
wait(18)
script.rocketsilosan:Play()
g.Parent = game.Workspace
g.Text = "Evacuate to LAUNCH SLIOS !"
wait(5)
g.Text = ""
g.Parent = nil
wait(11)
g.Parent = game.Workspace
g.Text = "Your attention please? Yes, yes, the emergency self destruction system has been intiated, all of the reactor safeguards are deactivated."
wait(10)
g.Text = "Please proceed to the emergency silos as this is not a drill. I Repeat, this is not a drill."
wait(6)
g.Text = "WARNING!"
local g2 = Instance.new("Message")
g2.Parent = game.Workspace
g2.Name = 'Warning2'
g2.Text = "Self Destruct System Intiated!"
wait(4)
g2.Text = "Have a nice day"
wait(3)
g2.Text = ""
g2.Parent = nil
g.Text = "! Evacuate the area immedately !"
wait(4)
g.Text = "Core temperatures are now exceeding safe levels. Evacuation protocol now in place for. Time with computer core complex."
local Timer = 113
wait(7)
for i = 1,Timer do
wait()
g.Text = "Reactor core estimated hypernova T-"..Timer
wait(0.95)
Timer = Timer - 1
g.Text = "Reactor core estimated hypernova T-"..Timer
if Timer == 70 or g.Text == "Reactor core estimated hypernova T-70" then
script.Music3:Play()
script.Music2:Stop()
end
if Timer == 35 or g.Text == "Reactor core estimated hypernova T-35" then
script.Hardstyle:Play()
script.Music3:Stop()
end
if Timer == 32 or g.Text == "Reactor core estimated hypernova T-32" then
--Input Emergency coolant/shutdown or other here
end
if Timer == 9 or g.Text == "Reactor core estimated hypernova T-9" then
g.Parent = nil
g.Text = ""
break
end
end
wait(14)
script.Countdown:Play()
wait(11)
game.Lighting.Ambient = Color3.new(0.333333, 0.666667, 1)
game.Lighting.Brightness = 1.75
game.Lighting.OutdoorAmbient = Color3.new(0.666667, 1, 1)
script.Explosion:Play()
script.Shake.Value = true
wait(10)
script.CoreExplosion:Play()
wait(2)
--Input Core explosion here
wait(20)
script.Shake.Value = false
script.Hardstyle.Ended:Wait()
script.Music5:Play()
wait(80)
g2.Parent = game.Workspace
g.Text = "Meltdown"
g.Parent = game.Workspace
g2.Text = "Rebuilding in 5 seconds."
wait(0.95)
g2.Text = "Rebuilding in 4 seconds."
wait(0.95)
g2.Text = "Rebuilding in 3 seconds."
wait(0.95)
g2.Text = "Rebuilding in 2 seconds."
wait(0.95)
g2.Text = "Rebuilding in 1 seconds."
wait(0.95)
g2:Destroy()
g:Destroy()
wait(5)
game.Lighting.Brightness = 2
game.Lighting.OutdoorAmbient = Color3.new(0.333333, 1, 1)
game.Lighting.Ambient = Color3.new(0,0,0)
game.Workspace.Explode.Size = Vector3.new(size,20,size)
--Input shutdown or rebuild command here
--Scripted by: trussleburg
--Note: You still need to input command here when it says: Input Emergency coolant/shutdown or other here.
--Note2: One problem is there's no Red Part Adder Script. i was too lazy to add it.
--WARNING! This can give you a lot of dislikes. Be careful!
Original Core Name - K-08881
We know that there are trains for transporting coolant and fuel, but I don’t understand what the rocket trains are for, can you tell me?
Looks great
WHO IS MR. BEAN
Can anyone Help?
37 Votes in Poll
Where is the ventilation room?
Hello everyone, we have two more days left until December and we cannot wait to reveal what we have been doing behind the scenes so far. Let's take a dive on what we have been busy on:
Christmas Theme:
The long awaited Christmas theme will be applied to the wiki in two days, this features a temporary christmas themed colors, logo, system messages, 404 page, and more!
PBCC Article:
It's been a few weeks since the PBCC article has been locked, unfortunately people cannot edit the article for the time being as it is being redone. We however are happy to announce that the article will be unlocked sometime in the first week of December, we have effortlessly to bring viewers the best content to the article.
New main page:
Another thing we are proud to announce is a brand new main page, we understand that the old article was very plain and did not have any personality, we have reworked from the ground up a brand new stylized main page with information about how to edit on the wiki, and added more detail to the page.
Wiki Functionality:
Added a member activity status in user's profiles
Added a edit conflict alert which would appear whenever someone else is editing the same article that you are editing.
Improved search results
Added alert whenever uploading a file without selecting a licence.
Bug Fixes:
Fixed an issue where two TOC icons would apppear when 'wikipage.content' is fired.
Fixed the "aka" text in profiles being unaligned with the rest of the line.
Fixed an issue with tabbers in infoboxes, made links which includes them brings the viewer to them.
Fire door sound (Half-Life)
VOX announcement (Black Mesa)
Taking a weapon (Black Mesa)
Some people said almost all of the sound come from Black Mesa
22 Votes in Poll
8 Votes in Poll
Currently, PBCC's map is missing some details like the bunkers and Radioactive waste pump thing and Core pit, could we please fix this?